Creating a Sci-Fi Mothership | Eric Lautard

In this tutorial we get to follow Eric Lautard, the talented Adobe Substance Source artist, as he walks us through the ins and outs of how to create an incredible steampunk sci-fi mothership.  

Watch as he shares how to set up a ‘mesh adaptive’ material that adapts to the geometry of the ship and can be customized within Substance Painter using exposed parameters and utilizes cross Udim Paint functionality for impressive results. Other learnings covered are Working efficiently with subgraphs, Exposing parameters, Preparing Designer materials for Painter inputs, Anisotropic workflow and Creating responsive materials.

Not only will you learn how to make great-looking sci-fi materials, but you’ll also get Adobe insider insights into how to create customizable materials with parameters that take advantage of both the procedural power of Substance Designer as well as the artistic aspects of Substance Painter. This tutorial is not only for the artistically-minded artist, but also for the technical artist, as it showcases a lot of high-level functionalities that can be achieved within Designer.

About the Instructor

Eric Lautard is a VFX artist from France. He has over 17 years experience from the CG Industry, from 3d web real-time to CG supervision on films.

In 2018 he joined the talented Adobe/Allegorithmic Substance Source team, where he produced many of the amazing materials you can find in the Substance Source library such as Automotive, Skin, Creatures, Architecture and Fashion.

Winning the 3rd place on the 2016 Allegorithmic's Contest with his very first material, he has never left Designer since, exploring new workflows with constant attention to detail.

Follow him at https://www.artstation.com/eric-lautard

Contents

- Over 10 hours of training

- 1080 Resolution

Chapters

  • Hull Material Creation
  • Grid Material Creation
  • Substructure Material Creation
  • Working with UDIM and Graph setup
  • Mothership Detailing Shaping/Aging/Pipes
  • Preparing Materials for Painter
  • Finishing

Software Used

- Substance Designer

Level

Beginner to Intermediate

Prerequisite

Basic knowledge of software used

License

Personal, Small Business, and Studio/Educational Licenses are available. Personal licenses do NOT apply to companies or organizations. Sharing, streaming, and redistribution to third-party is strictly prohibited.

*Digital products are non-refundable

Standard Use License
$5
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

Learn More
Files (18)
EricLautard_Mothership_Intro
mp4 /
350 MB
Scifi_Mothership_Part_01_Preparation
mp4 /
370 MB
Scifi_Mothership_Part_02_Hull_Material
mp4 /
6.4 GB
Scifi_Mothership_Part_03_Grid_Material
mp4 /
1.1 GB
Scifi_Mothership_Part_04_Infrastructure
mp4 /
4 GB
Scifi_Mothership_Part_05_Udim_Graph_Setup
mp4 /
440 MB
Scifi_Mothership_Part_06_Ship_Shaping
mp4 /
4.2 GB
Scifi_Mothership_Part_07_Ship_Aging
mp4 /
2.2 GB
Scifi_Mothership_Part_08_Ship_Pipes
mp4 /
1.2 GB
Scifi_Mothership_Part_09_Export_Test
mp4 /
470 MB
Scifi_Mothership_Part_10_Painter_Test
mp4 /
1.3 GB
Scifi_Mothership_Part_11_Material_Fix
mp4 /
1.2 GB
Scifi_Mothership_Part_12_Painter_Setup
mp4 /
740 MB
Scifi_Mothership_Part_13_Finishing
mp4 /
1.2 GB
mothership_painter_HIGH
fbx /
110 MB
mothership_designer_HIGH
fbx /
110 MB
mothership_designer_MID
fbx /
1.8 MB
mothership_painter_MID
fbx /
1.7 MB