Creating a Stone Floor using Scanned Assets

Get the tutorial here: https://gum.co/levelup_stonefloor
Explore how to make a stone floor material using a hybrid workflow from Environment and Material Artist at Counterplay Games, Enrico Tammekänd. In this tutorial, you will learn how to achieve a cohesive look when combining a procedural material with scanned assets.
Follow along as Enrico makes a random stone pattern generator to create a natural looking material, and shares his techniques for cracks and surface noise to introduce age and interest. Learn Enrico's expert tips for creating albedo and roughness, and understand how to distribute scanned assets onto your material to push your project even closer towards realism.

Get the tutorial here: https://gum.co/levelup_stonefloor